按下伺服器管理將會前往伺服器設定頁面
伺服器設定畫面如下

這是伺服器更新按鈕
每當遊戲有更新時須手動點擊該按鈕來進行伺服器更新

當按鈕出現轉圈時請等候更新

更新完畢後會出現提示視窗
此可能會被其他視窗遮蔽(請留意工作列)
更新速度是視網路與檔案大小而定
但可能會因為某些緣故導致更新錯誤
所以實際伺服器版本請參考CMD(終端機)上的資訊
解決方法請參考常見問題
這是讓伺服器解除60幀率並提高效能運作(建議開啟)
這是可以在 palserver-gui 上查看伺服器在電腦中的效能(可不開啟)
這是提供監控效能更好的動畫顯示(可不開啟)

這是啟用予關閉遠端管理遊戲伺服器的一個重要設定
管理玩家(例如:封禁、踢出與給予物品等)
發送伺服器公告與監控伺服器狀態等
這是啟用予關閉通用軟體應用程式之間的資料和服務交互的功能
缺少該設定將會導致部分管理功能失效
這裡可以更改進入伺服器的端口
預設為8211
進入伺服器則是IP+端口號
例如 127.0.0.1:8211
這裡可以更改 RCON 端口
這裡可以更改 REST API 端口
這裡是可以讓伺服器顯示於多人專用伺服器的社群伺服器上
請注意
該選項僅適用於IP及DDNS連線方式
如果使用Radmin VPN等虛擬區域網路者
將無法於社群伺服器上顯示
此外如果想要公開於社群伺服器上
請務必設定伺服器與管理員密碼
以及網路防火牆等重要前置工作
以免造成資安等意外風險

這是模組選單的開啟位置

開啟後將可在右側查看插件管理按鈕

進入插件管理中可以看到三種不同的模組類型
以及預先裝好的模組(可刪除)

對空白處按下滑鼠右鍵可以查看插件數量及開啟相應文件夾

對插件按下右鍵則是可以快速前往插件文件夾或刪除插件
刪除按鈕會直接刪除該插件
所以請謹慎使用
這是眾多插件所需要的 UE4SS (不能關閉)
這是 palserver-gui 最核心也是最重要的管理插件 (非必要請勿關閉)
Palguard 提供防作弊、伺服器日誌、管理員指令與給予物品等重要功能
如果關閉此插件將會導致絕大部分的 palserver-gui 功能無法使用
這是開啟 Palguard 設定檔

非必要請勿隨意更改設定

這裡可以查看現有的備份檔案
主要是備份地圖與角色檔案

以個人測試伺服器為例
每個備份紀錄皆為獨立的文件夾
還原備份的方法請參考常見問題
這裡可以更改伺服器的密碼
使用VPN或虛擬區域網路等可不設定
這裡可以更改伺服器管理員密碼
由於大多數的時候都是使用 palserver-gui 來操控伺服器
所以其實可以直接隨意輸入亂數字元的密碼
因為很少會用到該密碼
關於獨立進程的使用
為了避免在使用效能監控面板時過度使用GUI
所以該項目預設是開啟的
當開啟時伺服器與 GUI 為相互獨立的進程
而不是 GUI 的子進程
簡單來說就是降低 GUI 負擔
如果使用單獨的進程
CMD(終端)將不會跳出
可能會有伺服器未關閉的風險

這將會透過 Palguard 來記錄玩家相關操作
這可以在 palserver-gui 或網頁上即時看到玩家目前所在位置
然而此功能在首次地圖大改版後就再也沒有得到修復
所以玩家位置顯示將會是錯誤而非正確的座標
Clicking on Server Management will take you to the server settings page.
The server setting screen is as follows

This is the server update button,
Whenever the game is updated, you must manually click this button to update the server.

Please wait for updates when the button appears to rotate.

After the update is completed, a prompt window will appear.
This allows the server to exceed 60 frame rates and improve performance. (Recommended to enable)
You can check the performance of the server on your computer at palserver-gui. (can be turned off)
This is an animated display that provides better monitoring animation. (can be turned off)

This is an important setting to enable or disable remote management of game servers.
Manage players (e.g. ban, kick, give items, etc.)
Send server announcements and monitor server status, etc.
This is a feature that enables and disables data and service interaction between common software applications.
The lack of this setting will cause some management functions to fail.
Here you can change the port to enter the server.
Default is 8211
Entering the server is IP + port number
For example 127.0.0.1:8211
The RCON port can be changed here.
The REST API can be changed here.
This is where the server can be displayed on a community server that is a multiplayer dedicated server.
Please note,
This option is only applicable to IP and DDNS connection methods.
If you use a virtual area network such as Radmin VPN,
This will result in the server not showing up on social servers.
In addition, if you want to publish it on the social server,
Please be sure to set server and administrator passwords,
As well as important pre-work such as network firewalls,
To avoid unexpected risks such as information security.

This is where the mod menu opens.

After turning it on, you will be able to view the plug-in management button on the right.

Entering the plug-in management you can see three different module types,
and pre-installed modules. (can be deleted)

Right-click on a blank space to view the number of plug-ins or open the corresponding folder options.

Right-click the plug-in to quickly go to the plug-in folder or delete the plug-in.
The delete button will directly delete the plug-in.
So please use it with caution.
Many plug-ins require this UE4SS. (It is not recommended to turn it off)
This is the core and most important management plug-in of palserver-gui. (Do not close it unless necessary)
Palguard provides important functions such as anti-cheating, server logs, administrator commands, and item giving.
If you turn off this plug-in, most of the palserver-gui functions will be unavailable.
This opens the Palguard profile.

Please do not change settings unless necessary.

Existing backup files can be viewed here.
Mainly to back up maps and character files.

Taking a personal test server as an example,
Each backup record is an independent folder.
Please refer to the FAQ for how to restore backups.
Here you can change the server password,
No settings are required when using VPN or virtual local network.
Here you can change the server administrator password,
Since most of the time palserver-gui is used to control the server,
So in fact, you can directly enter the password with random digits at will.
Because this password is rarely used.
Regarding the use of independent processes,
To avoid overuse of the GUI when using the Performance Monitoring Panel,
So the project is enabled by default.
When enabled, the server and GUI are independent processes.
Instead of a GUI subprocess,
To put it simply, it reduces the burden on the GUI.
If using a separate process,
CMD (terminal) will not pop up,
There may be a risk that the server is not shut down.

This will record player related actions through Palguard.
This allows you to instantly see the player's current location in palserver-gui or on the web,
However, this feature has never been repaired after the first major map revision.
So the player position displayed will be wrong rather than correct coordinates.